• Stereo 3D

  • VR360

  • Virtual Reality

  • Specialist Capture

  • Location Based Experiences

Vision3 are a leading immersive studio, connecting audiences to causes, engagement and brand awareness through active storytelling. Harnessing the creative benefits of emerging technology - we give audiences agency in crafting their own lasting and unique moments through Interactive Experiences for AR/VR/Mobile Devices, Digital Out Of Home activations, and Stereoscopic Feature Films and Large Screen Documentaries.

  • Stereo 3D

    Augmented Reality

    VR360

    Virtual Reality

    Location Based Experiences

    Capture Innovation

    Interactive Projection

    Specialist Capture

    Artificial Intelligence

    Macro/Micro

No Time to Die

Stereo Supervision by Chris Parks and 3D production and depth grade at Vision3

Critical Distance

Social AR Experience | Created by Adam May and Chris Campkin for Microsoft Hololens 2

My Africa

VR 360 Film | Shot in Kenya by Vision3's Chris Campkin with post production in Vision3's studio in London.

Drop In The Ocean

Location based VR experience | Created by Adam May, Chris Campkin and Chris Parks. Shared experience using  AI motion tracking system.

Gravity

Stereo 3D | Chris Parks acted as stereo supervisor from pre production through to delivery supervising both the stereo VFX at Framestore and the conversion at Prime Focus.

Horrid Henry

Stereo 3D | Vision3's Matthew Smith was stereographer with Vision3 handling stereo supervision.

Inside the Mind of Leonardo

Stereo 3D | Vision 3 supported the production company throughout with Chris Parks acting as Stereo Supervisor with Matt Smith as on set stereographer and Angus Cameron supervising the stereo through post.

The Foundling

Stereo 3D | Commercial with stereo supervision by Chris Parks and on set stereography by Melissa Byers.

Magic Silver II

Stereo 3D | Stereography by Vision3's Matthew Smith.

Pan

Stereo 3D | Stereo Supervision by Chris Parks and additional Stereography by Angus Cameron stereo production based out of Vision3.

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