Two king penguins head to head, orange and black against a soft green background, in Penguins 3D

What we do · 03

Immersive Production

Shooting what others cannot: native stereo, natural history, macro and high speed.

Native stereo 3D production: shooting stereo on location and in the studio, natural history, macro and high speed, with rigs built for the shot and crews small enough to travel.

Who this is for

Directors, DoPs and factual commissioners who need a stereo capture unit that will hold up in the field and on a set.

If a production is shooting natively rather than looking to conversion in post, then a single rig or camera solution will rarely satisfy a whole shoot. A bird in flight in a Borneo jungle. Riders passing at two hundred miles an hour on the Isle of Man. Kate Moss at a thousand frames a second. This is native stereo, shot on location or in the studio by people who have done it for thirty years.

The natural history work is the hardest version of the problem. The rig has to be small enough to travel, quick enough to react to an animal, and reliable enough to survive a six-month shoot with nobody to call. Flying Monsters, Penguins 3D, Natural History Museum Alive and Conquest of the Skies, all with David Attenborough, took five major natural history awards between them. Stereo separates a cluttered scene front to back, so an animal that is lost in the frame in 2D reads clearly. That is what makes it worth carrying.

In the studio and on location the same team has shot commercials for Sony, Philips and Microsoft, drama for the BBC and RSA Films, a native stereo feature for Warner Bros, the 2012 Olympic idents for the BBC and Kate Moss for AnOther Magazine on Phantom cameras. The Foundling won the Lumiere for Best 3D Short. TT3D was a UK independent documentary with no second takes and a theatrical release which included run-and-gun style shooting to capture the story.

We also shoot for headsets. My Africa was captured in stereo 360 in Kenya with bespoke rigs for the shots the standard cameras could not take, and the Jaunt productions for the Royal Opera House, Manchester City, Land Rover BAR and Virgin Media put 360 rigs backstage, pitchside and on the water.

The unit can be two people or a full stereo department inside a larger crew. Either way the team responsible for designing the 3D on the shoot is the same that will be in the depth grade later, and that continuity is the point.

What we do on a shoot, and in post

On a shoot

  • The right rig: beam-splitter, side-by-side, single-body or one we build, chosen for the shot, the lens and how far the crew has to carry it.
  • Interaxial and convergence set for the story, not for the maximum the rig allows; faces keep their roundness.
  • Crews of two up to a full stereo department; Penguins 3D ran six months on a South Atlantic island with a crew of three.
  • Stereo 360 rigs for headsets: My Africa in Kenya, the Jaunt productions backstage, pitchside and on the water.

Stereo 3D and immersive production

In post

  • Stereo monitoring and dailies ensure confidence in the 3D at the time of shooting.
  • The same team carry the material into the depth grade, so nothing set on the rig is a surprise in post.
  • Finishing through Immersive Post Production, from stereo DCP to headset delivery.

Stereo 3D and immersive post production

Formats and deliverables

Native stereo 3D
Features, documentaries, commercials and drama
Stereo 360 and 180
Headset capture, with bespoke rigs where the standard cameras stop
Macro and high-speed stereo
Kate Moss at a thousand frames a second; subjects at scales the standard rigs cannot reach
Natural history stereo 3D
David Attenborough's 3D films, five major natural history awards between them

What each format needs, on the shoot and in post

How we work

  1. 01

    The right rig

    Beam-splitter, side-by-side, single-body or something we build. The choice follows the shot, style of shooting, the lens and how far the crew has to carry it.

  2. 02

    Small crews

    Penguins 3D was shot over six months on a South Atlantic island reached by small boat, with a crew of three keeping native stereo rigs running. The footprint is part of the design.

  3. 03

    Stereo on set

    Interaxial, convergence and the design of the frame establish the depth. Faces keep their roundness; the background keeps its distance.

  4. 04

    Data and dailies

    Stereo monitoring, playback and dailies you can judge on the day, so a problem in the rig is found on set and not in the edit.

In their words

  • The already BAFTA-winning duo Attenborough and Geffen (Flying Monsters) succeeds once again in striking us with the immediacy of life, heightened by wonderful 3D.

    The Upcoming, Eleonora Ricotta · Read ↗ · Penguins 3D with David Attenborough
  • On Jack, the 3D was used to get a sense of scale between the film's two worlds - that of 'real' world and the giant's world - and also for texture, alongside creating a visceral feel to the climactic battle scenes.

    Screen Daily, Ian Sandwell · Read ↗ · Jack the Giant Slayer
  • Fast bikes look fantastic in 2D anyway. What really communicates is the riders' faces — people putting their lives on the line — and that's what the 3D was for.

    Chris Parks · TT3D: Closer To The Edge
  • 3D separates objects front to back, so a scene that looks cluttered in 2D suddenly reads clearly. That is what makes it perfect for natural history.

    Chris Parks · Conquest Of The Skies with David Attenborough

Proving projects

The work that proves it.

All immersive production projects

Also in this thread: Ocean Keepers, Invisible Ocean, Recharge in Nature, My Africa: Elephant Keeper, Royal Opera House - Join The Chorus, Land Rover: Above and Beyond, Manchester City - Match Day, Virgin Media: Vivid House Party, One More Time With Feeling, David Attenborough's Natural History Museum Alive, Inside the Mind of Leonardo, Jack the Giant Slayer, Mr Stink, Horrid Henry, Magic Silver II, Pirates of the Caribbean: On Stranger Tides, Sony: MultiStory, Microsoft Office, New Meta Immersive Project (in post production).

On camera

Heard from the people who did it.

Everything on camera